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Does anybody using LUTs in their post?
Feb 22 15 01:23 pm Link Feb 27 15 01:30 pm Link Apr 02 15 02:21 pm Link Am I reading this correctly that this is the LUT process you're talking about? New in Phase One's Capture One Pro 8.2 3 Way Color Balance http://www.phaseone.com/en/Imaging-Soft … e-One.aspx Apr 02 15 02:40 pm Link Apr 02 15 03:00 pm Link Capture One Pro 8.2 has a new feature for color grading called the 3-way-color-balance-tool. I provided a link to the feature on Phase One's website. My question was if this feature implements the LUT based color modification that this thread is talking about. Apr 02 15 03:19 pm Link Apr 02 15 03:25 pm Link This (3DLUTCreator) is an impressive piece of software. If its only functionality was the sophisticated color/luminance/saturation/etc based masking it would be very impressive. Apr 02 15 06:11 pm Link Apr 02 15 06:15 pm Link Tulack wrote: Ah, ok... ? Apr 02 15 07:42 pm Link Apr 02 15 07:46 pm Link Yes, that's what I was reading and what I was so impressed by. I wasn't expecting the masking, which is a really nice surprise. I was initially mostly interested in it for color grading (which of course the masking is a really integral part of what makes the grading so powerful). But, I wasn't expecting the fact that I could use the masking feature for just masking and then sending the masks to photoshop for other uses. Apr 02 15 08:01 pm Link I really love the new masking features of 3DLUT. I have played with the masking facility already... and I find that it seems to be superb for even single hair strand extractions and mask creation without a lot of extra matting and halos. I've gotten some very nice precise masking results with it thus far. But, I understood only about 60% of what I was doing to get myself there! There was a lot of blind experimenting with it just yet... with lots of random button tweeking... rather than knowing what I was truly doing and why. This LUT stuff is a brand new technology approach for a lot of us. I would love to see some new additional English videos sometime in the future... more on masking again... and how to best utilize the curves, levels, histogram and grid interfaces in projects. I understand that things are new just yet... and everybody in the development effort is probably peddling as fast as they can!! With new products...documentation is often a bit behind actual product development obviously. If anyone could work with you or help out with producing additional English versions or translations of the training...that would be awesome!!! Apr 03 15 07:03 pm Link Apr 03 15 09:06 pm Link Hi Tulack, Ive purchased the program. I love it...and I see so much potential for it going forward. The program is very comprehensive and powerful even at this pre 1.0 version. Thanks to Oleg! Brilliant Coding! And Thank You Tulack for all the help you provide here!!! It is much appreciated!!!! Apr 03 15 09:47 pm Link Impressive tool! Slightly off-topic, but still LUT-related: Does anyone know of a tool (standalone, or photoshop-plugin) that creates adjustment layers from LUTs? I know Photoshop CC does AdjustmentLayer-to-LUT conversions, but not the other way round... Or is this maybe even possible with the 3d-LUT-creator? Don't mind doing it "by hand", i.e. I'd need to see curves and saturation. The reason why I'm asking is: I've got some movie-LUTs from which I'd like to create Lightroom Presets and/or Photoshop Layers, in order to fine-tune the results (via Layer opacity, for example). Apr 27 15 12:14 pm Link Ikiri wrote: I don't think it's even possible, to be honest. Apr 27 15 12:50 pm Link Apr 27 15 11:16 pm Link Hi Tulack, Sorry – I should have been a bit more precise. What I mean is: I'd like to take one LUT and break it up (split it / reverse-engineer) into, let's say, 2-3 different adjustment layers: - Curves Adjustment Layer (for RGB / Contrast / Brightness - Hue Adjustment Layer - Desaturation Adjustment Layer A lot of trial & error if done manually, so I thought maybe there's a tool out there to do this. I know the results may not be 100% the same as a LUT, but an approximation would be better than nothing. Apr 28 15 05:50 am Link I hate to repeat myself, but: cwwmbm wrote: Apr 28 15 01:55 pm Link May 08 15 07:12 am Link May 11 15 11:01 pm Link May 21 15 09:22 am Link Tulack wrote: Exciting stuff. May 25 15 06:31 pm Link May 26 15 11:26 am Link Tulack wrote: Yum - So I could shoot anything in any light and then apply the toning to something else? Seems difficult on the surface, to just apply the portion that you wanted. May 26 15 11:41 am Link May 26 15 04:46 pm Link Tulack wrote: Wonderful. May 27 15 01:15 am Link I have 3DLUT V1.0. When I make corrections on a sunset...or on a models skin...or in applying makeup for example... Chances Are Good... that I will encounter that "same kind of correction factor" again sometime in the future in a different image. So I save... and thoughtfully name... each LUT... and include it in the presets for future use. Yes, the reddening of the sky, or the slight yellow cast and desaturation of the skin, or the lipstick or eye shadow color is not going to be totally perfect the next time... B U T ... I can still add masks to control the exact placement and intensity of the LUTs effect, I still have the opacity slider to be able to adjust how strong each LUT will be on each layer, and I still have clipping layers that can modify the LUT to be different from what it was originally. May 27 15 08:28 am Link Jun 02 15 07:22 am Link Jun 10 15 07:59 am Link LUTS are so handy, I tend to use Foggy as a layer then change the layer to luminosity. Play with the opacity a little bit Jun 25 15 02:27 pm Link Jul 14 15 01:41 pm Link Is the trial time-limited or simply functionality-limited per the matrix on the website? Jul 15 15 11:06 am Link Jul 15 15 11:25 am Link Tulack wrote: Semantics - you call it a demo, many software companies call it a trial. Is it time limited? Jul 15 15 11:33 am Link Jul 15 15 11:45 am Link I hear it only cost $80 for Russian and $250 for the rest of the world. Is that true? Jul 15 15 01:06 pm Link Jul 15 15 01:53 pm Link Jul 17 15 03:39 pm Link |