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getting a realistic looking texture
So I've sort of gotten to a point where I can get skin to look overall pretty well retouched, but I'm wondering for the more up close shots, how to get a realistic skin texture happening? Anyone have any suggestions? Jun 05 09 02:40 pm Link theres brushes on deviantart.com for skin texture in case you have to go overboard with retouching so the photowont look too cartoony just type something like skin texture brush and youll get results i get all my brushes from there and thats where most of them you get come from anyway Jun 05 09 02:42 pm Link I normally either.. 1. Make a texture mask/brush 2. Dodge and burn, there are some good tutorials that I have found for that online and videos. I put them on this retouching forum under a post looking for some good skin tutorials Jun 05 09 02:44 pm Link hmmm... well I wasn't looking for it as a bandaid for over touching, more as a combo with getting the skin to look flawless and real ![]() I'm sitting at home tonight working on re-touching becuase I'm a total nerd like that, so I was hoping to find some good worthwhile tutorials to work with ![]() Jun 05 09 02:59 pm Link Kristen Tyler Photo wrote: wait a second.. I'll go find some links Jun 05 09 03:05 pm Link Here's the thread I left the links to skin retouching on https://www.modelmayhem.com/po.php?thread_id=459208 Dodge and burn is a slow technique and takes time.. but it is well worth it ![]() Jun 05 09 03:06 pm Link Weee thank you! ![]() I'll check these out this eve. I don't quite get how dodging and burning can create a texture though?? guess i'll go read ![]() Jun 05 09 03:12 pm Link Kristen Tyler Photo wrote: No problem Jun 05 09 03:17 pm Link awesome! yay can't wait to go home and play haha Jun 05 09 03:19 pm Link Kristen Tyler Photo wrote: Jun 05 09 03:24 pm Link Lovely work ![]() I like how the bottom of that dodge and burn tut that you linked, says "without a wacom this will be painful with a mouse" lol looks like im in for a long night !!! Jun 05 09 03:25 pm Link Kristen Tyler Photo wrote: LOL yes it takes a while without a mouse, but the link to the image I posted up there was done by mouse believe it or not.. infact I did that one on my laptop using the mouse pad Jun 05 09 04:02 pm Link EDD PhotoRetoucher wrote: im interested in this texture brush, i have a photo of skin i really like...how would i turn that into a brush what would the steps be? Jun 05 09 08:42 pm Link I would imagine: 1. open the doc with good skin 2. zoom in to find a good patch of skin that you like 3. either take your marquee tool (M) or lasso tool (L) and select the good skin 4. go to the menu bar, click "Edit" -> "Define Brush Preset", name your brush 5. once you've named it, close the "good skin" pic and open the "bad pic" 6. to select the brush you've just created, select your brush tool (B) and on the menu bar, you should see a triangle next the brush information (size/type)...click that drop down menu and you'll see your variety of brushes.. 7. scroll down on the menu, until you get to the bottom of the brush pallette...you should see your skin brush there. 8. have fun! Jun 06 09 12:45 am Link Kristen Tyler Photo wrote: Yeah - you definitely need a wacom for much retouching. Jun 06 09 12:49 am Link grahamsz wrote: Well I"ll explore your technique also!! Jun 06 09 09:49 am Link Kristen Tyler Photo wrote: I bought mine off craigslist for $50 i think. It's an older graphire 3 but it works pretty well. The bamboo is only $55 on amazon right now. Jun 06 09 09:58 am Link Personally, and IMO, I like this method. Go though and take out all the blemishes and crap in the skin with whatever you want. Then go though and air brush over places to smooth out the light and shape the face a little. Make a high pass from the background and your skin cleanup, apply that over the airbrushing as a softlight or even hard light. If you really want to get fun, make a copy of that highpass, use curves to make it either white or black, blur it just a tad, then use that as a mask for a darken curves layer. Also, and to note with hi-pass filters, you can more easily deal with texture on them and the clone stamp works better on them (or can work better). Jun 06 09 10:08 am Link When you guys are referring to "airbrushing"....what method is that exactly? Or anyone have a tut on it? I may already be "doing" that...but not have the correct terminology.. ha I agree the high pass is a good call to see everything. I may try that also ![]() Jun 06 09 10:18 am Link Kristen Tyler Photo wrote: i haven't seen many people who actually do much airbrushing, i think it's a term held-over from the pre-computer days used to refer to any kind of processing on skin Jun 06 09 10:23 am Link Kristen Tyler Photo wrote: its all in how you approach retouching..if you use blur you lose texture...so don't blur ever... i would recommend using dodge and burn and zooming in really close to even out skin and maintain texture...you can also use the patch tool ... and the clone stamp tool set to lighten on a low opacity... Jun 06 09 10:32 am Link Have you tired sharpening the image before retouching? I do this with all of my closeup shots. Jun 06 09 11:45 am Link Shane C Reed wrote: I don't really like using the clone or stamp tools on anything less than 100% around details. Since if you use it at a lower opacity and aren't careful you can end up with a bunch of muddy details and tones. Jun 06 09 04:33 pm Link Kristen Tyler Photo wrote: New layer, sample a skin tone, paint over the skin with that tone using a brush at like 5-8%, and then put a hi-pass over that. threedots wrote: I tried that once, spent $200 on prints, learned that I was sharpening too much. Jun 06 09 04:34 pm Link Andrew Thomas Designs wrote: That's pretty much what i do. I split the low frequency onto one layer and the high frequency onto another layer. Then i can blur the low frequency all i want, and use a 100% clone tool to clean up the high frequency layer Jun 06 09 05:03 pm Link |